Greetings!
Welcome to my halls.
I was 7 years old when I laid my hands on my first D&D book, the Monster Manual for the 3rd edition. With none of the accompanying rules, I had to write my own basic ruleset to give meaning to the numbers and pictures on I saw those pages. From there, I was set on the path of making games.
When I decided to become a professional game developer, I wasn’t sure yet of the role I wanted to play. So I jumped around and learned all that I could. My experiences include:
Level and systems design
Gameplay and game engine programming
3D modelling and animation (although far from expert)
In the halls of this dungeon you shall find my work.
Video Games
Tabletop RPGs