Professional
Magic: Puzzle Quest
As a live-ops content developer for Magic: Puzzle Quest, it was my job to translate the abilities and evergreens from the card game to this digital adaptation. The implementation was done through custom editors in Unity Engine.
Fortis Games
Since 2022, I have been working as Unity Engine engineer and gameplay programmer at Fortis Games. Stay tuned for upcoming releases.
Personal
Arrow of the World
Arrow of the World was a solo project I did in college. The game tells the story of a princess and the sentient arrow she finds. Together, they must pierce through the shadows that surround her kingdom to save the throne.
The main inspiration for this game was the mechanics of Zoya the Thief, from the Trine game series by Frozenbyte.